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Digital Classroom ResourcesThree Easy PiecesKyle Siegrist University of Alabama - Huntsville These activities are part of Siegrist's Probability/Statistics Object Library project, a wonderful resource for teachers of probability and statistics as well as people interested in developing their own Java applets for educational use. This small sample consists of three classic problems for student exploration: The Birthday Problem, The Poker Problem, and Buffon's Needle Problem. All three are structured as student exploration followed by computer simulations of a particular problem, and each comes with ample exercises to guide students through interesting questions about what they are doing. INTENDED USES:
APPROPRIATE COURSES:
SOFTWARE SPECIFICATIONS:
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